Friday, February 27, 2009

A Slight Delay

So, I'm pretty terrible at updating. I realize this. Due to unforseen events like my laptop crapping out and my eyeball feeling like it's just before jetting from its socket, I've put things off a bit. Anyway, moving on.

I know I said this year would be full of Saturn goodies, but I'm going to have to reneg on that. I fucked it up big time, probably going to take a stab at it some time later this year. Picked up both Persona 4 and Dead Space, along with a PSP and many goodies. Unfortunately, all my time has started to sink into one thing: Team Fortress 2.

Admittedly, I'm a little late on the train. The Pyro, Medic and Heavy all had their updates out, which in Valve time is a few decades, so it's nothing new to read about. Rarely have I had so much fun with an FPS, though.
Admittedly, nearly the whole of any community for an FPS would be comprised of absolute dickheads, but along with Team Fortress 2's likable cartoony style comes along a group of rather nice people. Playing on a low-gravity server and bonk dueling in mid-air may feel intense, but it won't go without unanimous laughs across teamspeak. This is great for someone who's totally uncompetitive, like me. Unfortunately, like any first-person shooter, it does come with a few drawbacks.

Don't let the awesome fanart and faux-Australian accent fool you, as wonderful as the Sniper is to play, most of the cunts who choose the class all have the same strategy: "Aim for other Snipers, do Sniper-dance until one of us pulls off a headshot, repeat ad nauseum." Now, I'm fairly positive the "Team" part of "Team Fortress 2" isn't exactly cosmetic, but I'm willing to let things slide as long as the target you're taking out is high priority. Nine times out of ten, it isn't. It's the experienced player flaunting his twitch skills over a newcomer just to reinforce his dick size. I can't say I'm not guilty of doing the same off the bat, but at least these days I wait until the bald skull of the slow Heavy files right in front of my laser sight.

Ding! Critical Hit!

There's little worse than being dominated, though. Although explaining it might be kind of ridiculous, the concept is tired. If I am killed over and over again by the same opponent, I become dominated. While Team Fortress 2 isn't the most serious and grim of first-person shooters, it's insulting to say the least. It's situations like that where I'm glad this class exists, though: the Spy.
The idea is simple: I want your name off of the domination insignia when I check the scores, so I'm going to kill you. I get sort of vindictive and singular-minded, so I don't choose any class that actually helps. I choose the class I know that right after I murder you, I'm going to get killed as well. I don't care about anyone else though, I want you dead. These days, my favorite disguise is a Scout. With the update out and whatnot, Scout floods are a common occurrence. I mean, spewing fire on every Scout on the field would just waste your ammo. I take my time, go the long way around while cloaked. Right when I get under the spawn, I turn it off. Just looks like a regular team-member heading to the battlefield. I walk onto the battlements and see that familiar insignia of boxing gloves clashing above the head of a Heavy. He's spewing out lead without worrying about anything behind him. No Medic, no Pyro, no Soldier, just perfect. I kind of waltz around for a little while, make it look like I'm participating in the battle, then wait for his broad shoulders to overlap my view. Stab.

ZombieFutaLuvin got REVENGE on you.

No hard feelings, just certain things are intolerable.

Anyway, a proper update will be coming soon. Lots of stuff going on this year, and we're practically on the steps of RE5's release. Should have Street Fighter IV in about a week as well. I'll write about all that in a short while, just making sure I don't seem dead.

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