
Though, Silent Hill Homecoming definitely wants to make me act oppositely. I get that it's a survival horror, and that I'm supposed to gnash my teeth, but I cannot deal with the random rapings this game decides to hand out. It's very unfortunate, because I really do genuinely like this game. I don't care if the scares are cheap (really, I only have myself to blame for that) or that it's made by Foundation 9 instead of Team Silent. That shit doesn't matter to me, because outside of the pretty poor graphics, the atmosphere is amazingly brilliant and combat can be pretty fun when I'm not surrounding by more enemies than I have testicles (3). I really dread playing it because it's guaranteed that somewhere in the span of 45 minutes to an hour, I will be cursing SHH's existence with a mouthful of vitriol. The first boss started to make me feel depressed as I went on, as I have rarely seen so many successive game over screens in my life.
Needless to say, Silent Hill Homecoming is a game that makes me envious of people who have actually played Silent Hill titles prior to it's release. Not fond of the elitism it usually entails, but the ability to survive would be quite nice. Luckily for me (I think), I placed a last-minute preorder on Fable II and have since been pouring my time into it. Now, I couldn't have cared less for the first Fable. I only had an Xbox for a short time, and few titles actually kept my interest. However, playing the second makes me reconsider it, and definitely not because of the story. You don't play Fable II because of the story. I play Fable II because I can totally ignore the story, and focus on the things in virtual life that matter. Being as homosexual as a shotacon slave-trading camp and just as hellishly evil. It's a stark contrast to the beautiful environments in the game to end up spending my time sleeping with married women, killing them after the deed is done, then standing in front of their widowed husbands and dancing a sweet Russian jig. This blackened, nostril-flaring humor warrants the price of the game alone, though I have to give a nod to the fact that I treat my dog (Gnarkill) like he's an actual dog. Not sure if that's in part to the working mechanics or the fact that I'm in love with animals.Luckily for me, Bonnie has written an excellent review, detailing a lot of the things you can expect when playing the game. Just a quick note to anyone who plays this, be considerate with your floating green orbs when you're on live. Don't ruin our 40 chain blacksmith blows. :`(
Also, I have to mention Okage. It's an older and relatively ignored RPG title for the PS2, but having picked it up fairly recently, I'm incredibly surprised that this game wasn't talked about much at all. I'd just finished Shadow of the Colossus in it's entirety, so I figured a humorous title would be in dire need after the heart-wrenching conclusion (He had a baby Ico :3), and Okage definitely fit the bill. Most RPG's tend to take on a deathly serious nature and tend to wind up parodying themselves after just a short while (Final Fantasy syndrome), which is something that makes Okage so immediately endearing. From the first few minutes of dialog and glimpes of character designs, you get the feeling that Okage isn't a game that takes itself too seriously. As things open, you play a young boy named Ari, and things just don't go your way. You're overshadowed by everyone in your family, totally unremarkable, and your girlfriend even dumps you just as your quest begins, because she feels like your character is actually starting to care about her, and that's just too much for a girl in the universe of Okage. Your sister winds up getting attacked by a ghost and cursed with something... less than life-threatening. Everything she says comes out in pig latin. So, your family's immediate response? Volunteer you to sell your soul to the dark king of the underworld, Stan!Outside of it's undeniable charm, the game looks gorgeous which is impressive considering it's time. Though, the style isn't exactly MegaTen quality, there's a very unique and original look to everything. Your characters break the stereotypical manga builds and occasionally escape into Tim Burton waters, the monsters you fight matching his style only with their quaint natures. You don't fight zombies, mystical creatures or monsters by any definition of the word. In Okage, you fight man-eating cows and onions. Yep.
Anyway, Fallout 3 is going to be out Tuesday, and it will be furthering my 360's longevity. I can't say enough about how excited I am to play it, especially after getting a peak at the player's guide. The thing is a veritable phonebook-length composition of nothing but quests. From how huge it looks, I can easily see I'll be having my hands full until Left 4 Dead drops next month. Also, Eternal Poison is practically on my doorstep, with Persona 4 getting closer by the day, as well as it's... oh dear. Almost slipped.


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